Camp Activities
Bootcamp and Obelisk
A bootcamp introduces to campers essential 3D design software and tools before they dive into the ancient world by designing an obelisk. They learn about its historical significance and architectural features, applying basic 3D modelling techniques to bring the digital obelisk to life.
Town Hall and Temple Pyramid
Campers expand their architectural portfolio by designing two cornerstone structures of ancient civilization: a town hall and a temple pyramid. In the process, they also discover the architectural intricacies and societal roles of these structures, enhancing the models with complex hollow and solid 3D design techniques.
Challenge
Campers engage in a creative challenge to design a visually compelling monument commemorating a specific historical event that encourages deep thinking about the role of monuments in preserving and honouring history.
Capstone
As a capstone project, campers will focus on designing a structure to serve a critical role during times of war. This challenges them to think about architecture as a means of protection, strategy, and support and do research about historical precedents.